Yes, PILLS is co-authored by its fans and largly driven by its community, but in order to steer the vision and guide the ship, we've gathered an outstanding core team.
One of the best UX researchers in crypto. Beauregard is critical in helping ensure we create clear and ease to use interactive experiences
The Creative Director for the Chainspace universe. Assisted by PB who has provided wise counsel from Day 1.
Our lead artist and an incredible talent who has singularly shaped a unique vision of what the Chainspace universe looks like
A wunderkind leading our Unity development.
One of the leaders on the 3D team, helping oversee our team's asset production pipeline.
Our lead musician. Much of the music you discover was composed by them. Also provides production support and art direction for video content.
A multi-faceted concept artist, constantly exploring the frontiers of Chainspace and reporting back on what they discover.
Our Loremaster, with 15 years running tabletop campaigns, building modules, writing stories and more. DT guides the community of Lorecrafters, ensures lore consistency across the project and helps give shape to the many characters, creatures, and locations of Chainspace.
A hybrid of developer, technical and operations leader. Imalgen helps the team through developing and maintaining our processes and communications, technical hiring, general operations and production work and assisting us define and take the steps necessary to reach our vision.
Over 15 talented individuals specializing in modeling, texturing, rigging and animating.
A Creative Director responsible for growing, managing and coordinating our 3D team.
One of the best front end developers in the space.
A 3D generalist whose better than most specialists.
The galaxy brain behind our smart contract system, game theory, economic design and gameplay loops